Finished first group of assignments

This commit is contained in:
2025-05-01 12:08:23 +09:00
parent 6a2eaa43d8
commit 0805e15bb9
27 changed files with 227 additions and 92 deletions

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@@ -1,23 +1,23 @@
doc_class: nitreport doc_class: nitreport
title: Insert Title Here title: 第4回課題
author: author:
name: 高専 太郎 name: 柴田 健琉
student_id: 0000-01 student_id: 2024D14
seating_number: 1 seating_number: 15
date: date:
year: 令和7年 year: 令和7年
month: aa month: 05
day: bb day: 01
turnin: turnin:
year: 令和7年 year: 令和7年
month: cc month: 05
day: dd day: 04
school_name: abc高専 school_name: 岐阜工業高等専門学校
department: 一般 department: 電子制御工学
subject: 〇〇概論 subject: 情報処理I
professor: □□教員 professor: 岡崎 憲一教員
page_config: page_config:
include_cover_page: true include_cover_page: true
@@ -31,5 +31,8 @@ page_config:
sections: sections:
- { path: 'section/introduction.tex', newpg: true } - { path: 'section/introduction.tex', newpg: true }
- { path: 'md-out/test.tex', newpg: false } - { path: 'section/prog1.tex', newpg: true }
- { path: 'section/prog2.tex', newpg: true }
- { path: 'section/lst22.tex', newpg: true }
- { path: 'section/rev3dig.tex', newpg: true }

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\documentclass{class/nitreport}
\reporttitle{第4回課題}
\reportauthor{柴田 健琉}
\studentid{2024D14}
\seatingnum{15}
\reportdate{令和7年}{05月}{01日}
\turnindate{令和7年}{05月}{04日}
\schoolname{岐阜工業高等専門学校}
\department{電子制御工学科}
\subject{情報処理I}
\professor{岡崎 憲一教員}
\pagenumbering{roman}
\begin{document}
\coverpage
\tableofcontents
\newpage
\pagenumbering{arabic}
\input{section/introduction.tex}
\newpage
\input{section/prog1.tex}
\newpage
\input{section/prog2.tex}
\newpage
\input{section/lst22.tex}
\newpage
\input{section/rev3dig.tex}
\newpage
\printbibliography[heading=bibintoc,title={参考文献}]
\compiledTime
\end{document}

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# Hi
| x | y |
| --- | --- |
| 0 | 0 |
| 1 | 1 |
| 2 | 2 |
| 3 | 3 |
| 4 | 4 |
* i1
* i2
* i3
1. n1
2. n2
3. n3

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{
"name": "List 2ー2 +$\\\\alpha$",
"description": "2桁以上の正の整数の十の位の数字を表示するプログラム。",
"output": {
"type": "screenshot",
"content": "./assets/lst22.png"
}
}

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#include <stdio.h>
int main(void) {
int n;
printf("Integer n: ");
scanf("%d", &n);
// Don't trust user input
if (n < 10) {
printf("Integer n must be more than 2 digits.");
return 1;
}
printf("Tens digit of interger n is %d.", n / 10 % 10);
return 0;
}

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{
"name": "演習 2ー1",
"description": "2つの整数値を読み込み、前者の値が後者の何\\%であるかを表示するプログラム。",
"output": {
"type": "screenshot",
"content": "./assets/prog1.png"
}
}

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#include <stdio.h>
int main(void) {
int x;
int y;
printf("Integer x: ");
scanf("%d", &x);
printf("Integer y: ");
scanf("%d", &y);
printf("Value of x is %d%% of y.", x * 100 / y);
return 0;
}

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{
"name": "演習 2ー2",
"description": "2つの整数値を読み込み、それらの和と積を表示するプログラム。",
"output": {
"type": "screenshot",
"content": "./assets/prog2.png"
}
}

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#include <stdio.h>
int main(void) {
int a;
int b;
printf("Integer a: ");
scanf("%d", &a);
printf("Integer b: ");
scanf("%d", &b);
printf("Sum of two integers is %d, and product is %d.", a+b, a*b);
return 0;
}

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{
"name": "課題4",
"description": "入力した三桁の正の整数の数字の並びを逆順させた数字を表示するプログラム。",
"output": {
"type": "screenshot",
"content": "./assets/rev3dig.png"
}
}

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#include <stdio.h>
int main(void) {
int n;
printf("Integer n: ");
scanf("%d", &n);
// Throw error when n is not in range of 100 <= n <= 999
if (n < 100 || n > 999) {
printf("Integer n must be 3 digit number");
return 1;
}
int a, b, c, m; // a * 10^2 + b * 10^1 + c * 10^0 = n
a = n / 100;
b = n / 10 % 10;
c = n % 10;
m = c * 100 + b * 10 + a; // m is reversed n
printf("Reversed integer is %d.", m);
return 0;
}

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@@ -1,67 +1,12 @@
\section{はじめに} \section{はじめに}
Start Writing! \subsection{実行環境}
Use lualatex + biber to compile. この課題のプログラムは以下の環境で動作することが確認されている:
Test Bib\cite{example}
いろはにほへと ちりぬるを
{\gtfamily \sffamily \LaTeX で自由な組版を。}
{\gtfamily \sffamily Write freely with \LaTeX{}.}
{\ttfamily LaTeX shall be free forever!}
\defaultlistingstyle
\begin{lstlisting}[language=C, caption=Basic Hello World]
#include <stdlib.h>
int square(int n) {
return n*n;
}
int main(int argc, char** argv) {
char* msg = "Hello World";
int x = 3;
int y = square(x);
printf("%s\n", msg);
printf("f(x) = x^2; x: %d, y: %d\n", x, y);
return 0;
}
\end{lstlisting}
\begin{displaymath}
\int_{a}^{b} f(x) \,dx = F(b)-F(a)
\end{displaymath}
\begin{itemize} \begin{itemize}
\item C \item OS: Arch Linux
\item Python \item CPU アーキテクチャ: \texttt{x86\_64}
\item Javascript \item C コンパイラ: \texttt{gcc バージョン 14.2.1 20250322 (GCC)}
\item Rust \item C コンパイラオプション: \texttt{-Wall <ソースコード名> -o <プログラム名>}
\item Haskell
\end{itemize} \end{itemize}
\begin{enumerate}
\item lualatex <filename>.tex
\item biber <filename>
\item lualatex <filename>.tex
\item lualatex <filename>.tex
\end{enumerate}
\newpage
\section{Section}
section
\subsection{Sub Section}
sub section
\paragraph{Paragraph}
paragraph

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\section{List 2ー2 +$\alpha$}
2桁以上の正の整数の十の位の数字を表示するプログラム。
\subsection{コードリスティング}
\defaultlistingstyle
\lstinputlisting[language=C,title={List 2ー2 +$\alpha$}]{../programs/lst22/main.c}
\subsection{実行結果}
\begin{center}
\includegraphics[width=\textwidth]{./assets/lst22.png}
\end{center}

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\section{演習 2ー1}
2つの整数値を読み込み、前者の値が後者の何\%であるかを表示するプログラム。
\subsection{コードリスティング}
\defaultlistingstyle
\lstinputlisting[language=C,title={演習 2ー1}]{../programs/prog1/main.c}
\subsection{実行結果}
\begin{center}
\includegraphics[width=\textwidth]{./assets/prog1.png}
\end{center}

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\section{演習 2ー2}
2つの整数値を読み込み、それらの和と積を表示するプログラム。
\subsection{コードリスティング}
\defaultlistingstyle
\lstinputlisting[language=C,title={演習 2ー2}]{../programs/prog2/main.c}
\subsection{実行結果}
\begin{center}
\includegraphics[width=\textwidth]{./assets/prog2.png}
\end{center}

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\section{課題4}
入力した三桁の正の整数の数字の並びを逆順させた数字を表示するプログラム。
\subsection{コードリスティング}
\vspace{-0.5cm}
\defaultlistingstyle
\lstinputlisting[language=C,title={課題4}]{../programs/rev3dig/main.c}
\subsection{実行結果}
\begin{center}
\includegraphics[width=12cm]{./assets/rev3dig.png}
\end{center}

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